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#1
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This is a general AA advancement guide for developing an offensive Berserker (DPS Focus).
1. Innate Run Speed 3 2. Innate Regeneration 3 or metabolism 3 3. Punishing Blade 3 4. Ferocity 3 5. Combat Fury 3 6. Fury of the Ages 3 7. Flurry 3 8. Raging Flurry 3 Last edited by Lokojiro : 04-02-2004 at 06:54 PM. |
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#2
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Now the question is...what order...
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#3
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Runspeed 3 Punishing Blade 3 Ferocity 3 Metabolism (Regen is nearly worthless. Metabolism saves $$ on food and drinks) 3 Combat Fury 3 Fury of the Ages 3 Flurry 3 Raging Flurry 3 Physical Enhancement Planar Power 5 Tactical Mastery 3 Ingenuity 3 That's the order I would go in. I may be missing a few, but I think that should cover it. |
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#4
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I'd go with that last but switch up to:
Innate run speed 3 Innate metabolism 3 Physical Enhancement 5 Get those out of the way first. |
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#5
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Quote:
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#6
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GAWD planar powah, sorry my mistake,I cant read or write above the third grade level.
My parents sold me into a circus where I was molested by a midget in a mexican wrastlin costume. On the side note, I can do wonderful things with my toes. |
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#7
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I find this thread offensive. :P
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#8
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Me too =p I went for class title first heh
run3 regen3 combat fury3 flurry3 PE double riposte1(to get Savage) Natural dura1(was a cheap 2pts heh) Ingenuity 1(for fun) Punishing blade2 Ferocity3 Raging flurry2 Working on finishing PB/raging flurry, then fury of ages.. then TM/WA.. then defensive and hps aa's. |
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#9
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Overall, going for your class title first will only slow you down. The faster you up your DPS, the faster you kill things, the faster your AA bar will move. So, in the long run, the best thing is to focus on DPS first and titles last. |
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#10
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I agree with the general idea your all taking.
Might as well deal some damage since that seems to be our only ability.
__________________
GoBerserker - Where Berserkers go to get their fix.
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#11
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For me prolly...
Run3 Innate MR3 (pvp server) Combat Fury 3 Rampage DPS Focus after Rampage Want to get Rampage so that I can get in ae groups and get massive exp ![]() |
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#12
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#13
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Normal AA:
run 3 crit 3 flurry 3 PoP AA: punishing blade 3 fero 3 tactical mastery 3 (if you generally tanking) raging flurry 3 pop crit 3 Ingenuity 3 GoD AA: weapon affinity 5 i would follow the AA path from up to down, if i would focus on DPS only |
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#14
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if you dont jnow just grab kei yes kei because it keeps your stamina p permanently while you have it and alot of chanters give it free and it lasts a long time |
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#15
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#16
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Does anyone have any information (or a link to) regarding the effectiveness of any of these AA? I'm really interested in finding out the percentage chance to Flurry with all the different levels as well as the effects PB and Fero on our chance to double and triple attack.
__________________
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#17
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CF1 = +2% CF2 = +0.5% CF3 = +0.5% For a total of 3% chance to crit with CF3. This is the only one I know that's been parsed heavily, I'm sure some of the others have been, and numbers will be posted. |
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#18
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Lets keep this post focused on which AAs and in what order a berserker should select his AAs to increase his DPS the fastest.
Please continue with the corrections or comments. Should Physical Enhancement and Planar Power 5 come before or after Flurry 3 and Raging Flurry 3? |
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#19
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Quote:
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#20
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i dont have any AA's yet so maybe im wrong but i have a troll berserker and i think regen AA is not worthless at all, if i were to add 3hp per tick to my already high regen coupled with a regen spell then it would cost the cleric a bit less mana to heal me, less down time, etc. This probably does not apply very well to raid situations but my guild isnt really into raiding very much so regen 3 would work for some but not all IMO. That and i have leadership points in regen so what would that be at lvl 65 with a replenishment spell on? 43hp per tick? Sounds good to me
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