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I take no credit for what I'm posting. I simply took the most excellent checklist stickied here (thanks Loter), and put the encounters (thanks Lilbraen) as well as the actual dialogue on the end of it. I thought it might help for those that need to see the encounters and dialogue. *edit* Added pictures to give a visual aid as well!
Good Luck! Kerasian Axe of Ire Berserker Epic Quest 1.0 The Berserker Epic Checklist The Beginning… [_] Complete the dialog with Keras McArik in Lake of Ill Omen (-100, -3400) and receive “Throwing Axe of the Spirit” and “Medal of Blood”. Trial One: Trial of Blood (solo) [_] Complete the dialog with Lingering Axefall in Lake of Ill Omen (+75, +2485) and receive 3 x “Bore Axes of the Spirit”. [_] Kill the “Impervious Bloodbeast” (perm rooted) (level 50) that spawns nearby and loot “Bloodbeast Tooth”. [_] Return to Keras McArik and hand him the “Bloodbeast Tooth” and the “Medal of Blood” and receive 3 x “McArik-Crafted Bandage” and the “Medal of Mirages”. Trial Two: Trial of the Mirages (solo in an instanced zone. Bring a buffer) [_] Complete the dialog with Keras McArik and receive “A Sealed Note for Mardic”. [_] Hail Mardic Crimsonsteel in Field of Bone (+2110, +3630). (Have friends with you that can buff you up as much as possible). [_] Hand “A Sealed Note for Mardic” to Mardic Crimsonsteel to begin the fight against “Berserker’s Image” (level 46). [_] Loot up and say “Return” in order to be teleported back to Mardic Crimsonsteel. [_] Hail Mardic Crimsonsteel and receive the “Image Essence”. [_] Return to Keras McArik and hand him the “Medal of Mirages” and the “Image Essence” to receive the “Medal of Strategy. Trial Three: Trial of Strategy (group of 55+) [_] Complete the dialog with Keras McArik and receive the “Note for Treanik”. [_] Hail Treanik Ireblade in Dagnor’s Cauldron (-1585, +205) and hand her the “Note for Treanik”. Complete the dialog. [_] Kill “Praklion of the Cauldron” (level 60) and loot “Treanik’s Tarnished Axe”. Praklion procs 3 AE’s. Among them a 12 sec stun and a 3 tick mez. Praklion spawns at approx. 11pm game time and despawns at approx. 2pm game time. [_] Hand “Treanik’s Tarnished Axe” to Treanik Ireblade and receive “A Bone Trinket” [_] Return to Keras McArik and hand him “A Bone Trinket” and the “Medal of Strategy” and receive the “Medal of Fervid Rage”. Trial Four: Trial of Fervid Rage (raid: 2-3 groups of 55+) [_] Complete the dialog with Keras McArik. [_] Kill “Ireblind Imp” in Plane of Fear. Ireblind Imp can spawn from any scareling’s corpse. Scarelings shadowstep btw. “Ireblind Imp” is level 60 and procs an irresistible 30 sec. AE mez (radius 500) every 40 secs. (Keyword here is DoT!) Loot the “Burning Essence of Rage”. [_] Return to Keras McArik and hand him the “Burning Essence of Rage” and the “Medal of Fervid Rage” and receive the “Medal of Hunting”. Trial Five: Trial of Hunting (might want to bring a tracker) [_] Complete the dialog with Keras McArik and receive “McArik Reagent Bag”. [_] Kill a “Disease-Ridden Gorilla” (level 51, max hit: 136) and loot “Decaying Liver” (spawns at –1525, -90 in Emerald Jungle but roams). It has a placeholder named “a tottering ape” (level 28-39). Respawn timer: 9 mins. [_] Kill a “Gnashing Kobold” (level 51, max hit: 136) in Stonebrunt Mountains (+1865, +2535) and loot “Gnashing Kobold Paw”. Placeholder is “a kobold”. Respawn timer: 6 mins. [_] Kill a “Reeking Skunk” (level 45) in Toxxulia Forest and loot it’s “Scent Gland”. Unconfirmed placeholder is any skunk in the zone. [_] Obtain a shaman made Gate Potion. [_] Combine “Decaying Liver”, “Gnashing Kobold Paw”, “Scent Gland”, and the “Gate Potion” in the “McArik Reagent Bag” to create a “Bag of Image Essence Dust”. [_] Return to Keras McArik and hand him the “Bag of Image Essence Dust” and the “Medal of Hunting” and receive the “Medal of Mastery”. Trial Six: Trial of Mastery (raid: approx. 3 groups of 55+) [_] Complete the dialog with Keras McArik. [_] Hail the “Lurking Hopeful” in Warsliks Woods (+175, +630). She spawns at approx. 11pm game time and despawns at approx. 8am game time. If you miss a spawn she will skip 1 EQ day (2 hrs real time). • Give 1.000 platinum pieces to “Lurking Hopeful”. • Go north along the river where it widens into a gorge. “Raving Goblinmaster” (he cons blue to 65 and scowls but is non-aggro.) • Hail him and buff up. Make sure everyone has Spirit of Eagle. • Say: “I am a berserker and I am ready”. Follow him when he runs off to approx. +1500, 0. • Kill a wave of 5 “a frantic goblins” that are almost fully resistant to spells. Kill them fast. This event is timed!!! Rogues can use assassinate and rangers can use headshot. • Run further north and the 2nd wave will spawn. Kill them fast. • Run further north and a 3rd wave will spawn. Kill the fast. • Run further north and a wave of 3 “Ferocious Goblin” will spawn. Kill ‘em all. • Run further along the shore until it opens up and stay along the left wall. The “Raving Goblinmaster” is standing alone on the grassy shore awaiting you. • Hail the “Raving Goblinmaster” and he will aggro. Kill him and loot “A Maniac’s Garbled Tome”. Obtaining the Kerasian Axe of Ire [_] Return to Keras McArik and hand him the “Medal of Mastery” and “A Maniac’s Garbled Tome” and receive your epic. ENCOUNTERS Part 1 – Medal of Blood Lake of Ill Omen – Find Keras McArik south of the river that leads to the Firiona Vie zone. He is up near the zone border in a rocky area. If coming from Firiona Vie, you will have to walk the length of the river, turning left to hug the zone wall, and then head east to find Keras among the rocky hills. (-120, -3421) Hail Keras and go through the dialogs. Quick trigger phrase: “Great stride.” + You will obtain Throwing Axe of the Spirit + You will obtain Medal of the Blood Find Lingering Axefall (a hovering dwarf spirit) between 2 hills not too far from the Frontier Mountains zone. (+69, 2476) + Hand him the “Throwing Axe of the Spirit” + Receive Bore Axes of the Spirit + Place these in your ranged slot Hail Lingering Axefall and go through the dialogs. Quick trigger phrase: "Defeat." Encounter! (Intended to be soloed) The Impervious Bloodbeast will spawn not too far off to the North at (+798,+2552). The Impervious Bloodbeast is perma-rooted but also have a MEAN damage shield (800?). There are 3 main tactics to this fight. 1) Axe him to death. Use only the axes given to you by Lingering Axefall. When you run out, hail Lingering Axefall for more axes, throw, and repeat. 2) Throw axes till they proc (you will receive and emote), rush the target, swing away. When he recasts his DS, back off again and throw axes till they proc. Repeat. 3) Bring high-level casters and blow him up. Take note that Lingering Axefall WILL be eaten by your target if he gets to close. If you allow that to happen, you have to start the encounter all over. The target has a good number of hit points so it will take A LOT of time. ** Loot a Bloodbeast Tooth ** Hand the Bloodbeast Tooth and Medal of Blood to Keras McArik + You will obtain McArik-Crafted Bandage (save these) + You will obtain Medal of Mirages Go through the dialogs with Keras. Quick trigger phrase: "Ready for this challenge” + You will obtain A Sealed Note for Mardic + Head to the Field of Bone Part 2 – Medal of Mirages (Buff up before you do the following.) Field of Bone - Find Mardic Crimsonsteel on the shore of the Field of Bone at (+2103, +3634). Encounter! (Can only be soloed) When you are ready to fight, hand Mardic “A Sealed Note for Mardic”. He will transport you to a room with a Vah Shir Berserker (A Berskerer’s Image). You have to kill her. + Twice she will stop attacking. Use the McArik-Crafted Bandages at this time, if you need to. + Loot Axe of Lost Souls for your use or to sell. + Say “Return” Hail Mardic Crimsonsteel and receive “Image Essence” Head back to Lake of Ill Omen and deliver “Image Essence” and the “Medal of Mirages” to Keras. + Obtain the Medal of Strategy Go through the dialogs with Keras. Quick trigger phrase: “Strategize in battle” + Obtain a Note to Treanik + Head to Dagnor’s Cauldron Part 3 – Metal of Strategy Dagnor’s Cauldron - Find Treanik Ireblade at (-1600, 210) + Hand the “Note to Treanik” to Treanik Ireblade Go through any dialog with Treanik Ireblade. + Kill Praklion of the Cauldron Encounter! (Intended for 1-3 groups depending on level and gear) Praklion spawns at 10 PM game time and despawns at 7 AM game time. He is just mean as any Kunark era dragon and he has 3 AE’s – Sonic Blast, Tempest, and Slumber. Plan on taking a balanced group to take him out. He will run at 70%. It is important that he be allowed to run to where he is going. Just stay with him and don’t kill him as he runs. Let him get to the spot he is running to then he will agro again if you are there, otherwise re-agro him. When you get him around 30% - 40% he will run again. As before, stay with him but don’t kill him until he gets where he is going. Finish him off once he can be agro’d again. If you kill him before he finishes his running, his body will poof and you will have to wait for the next EQ day to try again. (Be careful with overpowering DoTs!!) ** Loot Treanik’s Tarnished Axe ** + Hand “Treanik’s Tarnished Axe” to Treanik Ireblade + Obtain A Bone Trinket + Return to Keras McArik in the Lake of Ill Omen + Hand “A Bone Trinket” and the “Medal of Strategy” to Keras + Obtain the Medal of Fervid Rage + Head to the Plane of Fear with friends and crimson potions Part 4 – Medal of Fervid Rage Plane of Fear - Find the Ireblind Imp. It will either be up or spawn while you are killing Scarelings. Kill the Ireblind Imp. Encounter! (Intended for 1-4 groups depending on experience, level, and gear) ![]() The Imp has an AE Mez that you will have to contend with. Various strategies are available in our epic forum. Probably the best one would involve removing ALL forms of spell HP Regen and self-dot’ing using Crimson Potions (sold by the Barbarian Potion merchant in the PoK). The DoT will not be effective if you have ANY spell-based HP regen. The dot is trivial for all but the noobest of noobs and will break the Ireblind Imp’s AE Mez the tick after it is cast. Ireblind will also spawn imp adds (Essence of Rage) at certain percentages of health. These are pretty weak by modern EQ standards and can either be off-tanked en masse or kited. ** Loot Burning Essence of Rage ** + Return to Keras McArik in the Lake of Ill Omen + Hand “Burning Essence of Rage” and the “Medal of Fervid Rage” to Keras + Obtain the Medal of Hunting Go through the dialogs with Keras. Quick trigger phrase: “Must do” + Obtain the McArik Reagent Satchel Part 5 – Medal of Hunting You will need to obtain 4 items and combine them in the satchel. 1) Obtain a one charge Philter of Major Translocation from a Shaman (or the bazaar) Encounters! (Intended to be soloed) 2) Stonebrunt Mountains - Find a Gnashing Kobold (1884, 2353). He is a static spawn with a Kobold as his place holder. Respawn is 6 minutes. Kill a Gnashing Kobold. ** Loot a Gnashing Kobold Paw ** 3) Emerald Jungle - Loot a Decaying Liver off a Disease-Ridden Gorilla which spawns in Emerald Jungle at (-1523,-89). A tottering ape (undead, thus sees through invis) is his placeholder and wanders as far as the stairs and even up the stairs to the upper portion of EJ. Once you kill him just camp the LOC listed and you are set – respawn is about 7 minutes. (Follow these directions exactly or be in for a LONG, fruitless camp.) 4) Toxxulia Forest - Obtain a Scent Gland off a Reeking Skunk. He spawns at (+1828, +605) and wanders. At this time, it is believed that any skunk in that area can be the PH - kill all mobs in that area to be safe. Combine the 4 items to make a Bag of Image Essence Dust + Return to Keras McArik in the Lake of Ill Omen + Hand the “Bag of Image Essence Dust” and the “Medal of Hunting” to Keras + Obtain the Medal of Mastery Quick trigger phrase: “Next Challenge” + Get 1000pp out of the bank if it is not on you + Head to Warslik Woods with some friends Part 6 – Medal of Mastery Warslik Woods – Find Lurking Hopeful at (+160,+690) – she spawns at 10 PM game time and despawns at 7 AM game time. + Hail Lurking Hopeful and hand her 1000pp + Run north, a short ways up the river and find the Raving Goblinmaster Encounter! (Intended for 1-3 groups depending on level, gear, and speed) Say to the Raving Goblinmaster “I am a Berserker” - Follow him and quickly kill the five frantic goblin that spawn (+1500, 0) then hail the Goblinmaster. - Follow him again and five frantic goblin will spawn (+1760, +55), kill them and hail the Goblinmaster. - Follow him again and five frantic goblin will spawn (+2000, +210 ), kill them quickly and hail the Goblinmaster - Follow him again and Three ferocious goblin will spawn (+2390, +375), kill them quickly. - Run up the river some to where The Raving Goblinmaster will be waiting for you (+3550, +760). Hail him and he will now attack you. Kill him. ** Loot A Maniac’s Garbled Tome ** *NOTE* The first 2 waves spawn on the right as you run up the river with the remaining waves spawning on the left. Also, the Raving goblin master waits at the next wave spawn point till the timer is up then spawns the wave and moves to the next one so if you kill fast enough it's easy to tell where the next wave will appear. If you do not kill all that fast, have a scout or two running ahead of the group to find the next spawn. + Return to Keras McArik in the Lake of Ill Omen. + Hand “A Maniac’s Garbled Tome” and the “Medal of Mastery” to Keras + Obtain the Kerasian Axe of Ire! CONGRATS! Dialogue Axe Me No Questions Keras McArik is located at -110, -3400, +235 in the Lake of Ill Omen. You say, 'Hail, Keras McArik' Keras McArik says 'Aye, I see a familiar look in yer eye. Ye are much like me, friend. If ye truly wish to [master the fires] within ye and become a true berserker, ye must learn many lessons.' You say, 'I wish to master the fires.' Keras McArik says 'Much as ye are now, I was once saddled with unbridled rage, and now with age and experience, I have learned to master the power that comes with my anger. Once ye have mastered yer abilities, ye will be rewarded with a gift that only a true berserker can control. It is a gift that will harness yer rage and use it to yer advantage. This is why ye must walk the same path I did in me youth. Do ye wish to take this [great stride]?' You say, 'I wish to take this great stride.' Keras McArik says 'Ye do understand there is no turning back? I hope so. This is a journey -- and sometimes a long one -- depending on what ye've leared so far. Yer skills and wisdom in battle will be tested. Go talk to an old, fallen friend of mine, Lingering Axefall. We call him that because he reguses to let his spirit rest. He failed his task and remains bound here to lead others into the trial he lost. Be wary, though. He is elusive. The foe he stood against and lost to still wishes to extinguish his spirit. Take this axe and give it to him so he will know that ye are ready for the test and that I sent ye. Also, take this medal with you. It will help me keep track of your progress. Best of luck, friend.' You receive Throwing Axe of the Spirit and Medal of Blood. Trial of Blood Lingering Axefall may be found at +65, +2490, +210. He does not respond to hails. Give him the Throwing Axe of the Spirit. Lingering Axefall says 'Ah, yes. The signature axe of my good friend, McArik. Here to test your control, hm? I hope you have better luck than I did. As you can see, I didn't fare so well against the enemy I was sent to [defeat]. Here, take these. I fashioned them for you from McArik's throwing axe. You will need them.' You receive 3 TEMPORARY Bore Axes of the Spirit. You say, 'What were you sent to defeat?' Lingering Axefall turns and begins to shiver. 'Argh, it has sensed my presence. It is near! You must protect me and save me from this beast. If you do, you will pass this test. You must yourself take a tooth from its mouth as evidence to show to McArik that you've passed this trial.' He begins to follow you around as though he were a pet. An Impervious Bloodbeast, a large chokidai-looking mob, spawns near +635, +2455, +260. Your best bet is to stay out of melee range and throw Bore Axes of the Spirit at it. When you've depleted your three axes, hail Lingering Axefall for three more. The Bloodbeast does not aggro or summon. Upon killing the beast: You gain experience!! Impervious Bloodbeast's corpse roars in pain as its fixed gaze on the spirit begins to dim. Lingering Axefall says, 'You have indeed proven your worth, my friend. McArik will be very pleased. Now I can rest and set my spirit free. I am all too pleased to have played a part on your glorious path of becoming a true berserker.' Loot a Bloodbeast Tooth from the corpse and head back to Keras McArik. Give him the tooth and the Medal of Blood. Keras McArik says 'Aye, ye have done well, ______. However, that was a simple task and I'm sure ye had much help with it. Now ye must go alone. Ye may want to take some bandages with ye and be sure yer skill with them is top-notch. Ye'll likely need 'em. Here, take some o'mine. Ye may find 'em to be most useful. Do ye believe ye're [ready for this challenge]?' You gain experience!! You receive McArik-Crafted Bandage (3 charges of Greater Healing) and a new Medal of Mirages. Trial of Mirages You say, 'I am ready for this challenge.' Keras McArik says 'The challange is for ye, and ye alone. If you have anyone try to assist ye, ye will fail. Do not attempt to cheat yerself of yer own development. Ye must seek out Mardic Crimsonsteel and get his guidance. He will prepare ye to fight a mirage of a berserker that has been created through years of refined magic. I cannot tell ye the source of such magic, but ye must know that I used that mirage as me sparring partner, constantly improving me skills against it and advancing. Perhaps now it's yer turn to face it... alone. Take this sealed note to Mardic. It will give him instructions for yer test.' You receive A Sealed Note for Mardic. You can find Mardic in the Field of Bone at +2115, +3625, -145. You say, 'Hail, Mardic Crimsonsteel' Mardic Crimsonsteel says 'Hail to you, feared one. I see the glint of rage in them eyes of yours there. One day you'll be able to recognize the same in others. I suppose now is the time to talk to you about the mirage around here. Tell you the truth, I wasn't able to beat it myself... that's why I'm out here and not establishing myself as a berserker. I wasn't meant for that path. I'm here to guide folk like yourself and help you gain control of the insane beast that lurks inside you. You must be prepared to fight one like yourself. All ye need are your wits, brawn, and skill, nought else. When you are ready give me the note McArik gave you and I'll send you to the training grounds.' Give him the note. You get teleported to a sealed room by yourself. You will have a vah shir female called "Berserker's Image" spawn. The image cons dark blue at 46. You have to fight it one-on-one. At certain health percentage intervals, the Image stops fighting to let you heal, bandage, etc. You have slain Berserker's Image! You gain experience! Berserker's Image's corpse nods and grins at you as you release its essence and falls. As its hands rest on the ground, one unfurls, revealing an essence vial. A notion enters your mind. It says, 'Speak return and you shall be back.' Loot Axe of Lost Souls from Berserker Image's corpse. You say, 'Return.' You are teleported back to Mardic Crimsonsteel. You say, 'Hail, Mardic Crimsonsteel' Mardic Crimsonsteel says 'Hail, ______. Run along and give McArik the items he requested.' You receive Image Essence. Head back to Keras. You say, 'Hail, Keras McArik' Keras McArik says 'Don't just stand there! Ha! Give me the essence and medal if you have them!' Give him the Image Essence and Medal of Mirages. Keras McArik says 'Well, I am indeed hopeful and pleased about yer progress, ______. Ye should be proud that you have now attained the Medal of Strategy. Well done, indeed! It seems that ye can best yer equal now. The next test of yer masters of yer abilities is much more difficult, however, and may require ye to ask yer friends for some 'elp... but it must be the right kind of 'elp. This test will determine how well ye [strategize in battle]. Ye must gather trustworthy friends and they must be willing to work under yer command.' You gain experience!! You receive the Medal of Strategy. Trial of Strategy You say, 'I will strategize in battle.' Keras McArik says 'One of the best strategists I've ever met is ready and willing to help any who attempt to prove their skills in battle. Seek out Treanik Ireblade. She won't give ye any advantage, however. This is yer fight to win, not hers, though she'll be itchin' to get her blade bloodied. Take this note and give it to her.' You receive Note for Treanik. Treanik Ireblade is located in Dagnor's Cauldron at -1585, +210, +180. Hailing her doesn't do much, so give her the note. Treanik Ireblade says 'Me hopes you can hold your breath, ______. Me make sure to stock up before makin' dat long swim. Pesky goblins all over. Treanik must tell dat dere is much more dan pests here to taunt da likes of us. Dere be a beast down dere dat me not killed yet. Me much younger dan you, but me learn how dat [beast fights] -- it smarter dan da average creature, you know. Don't be fooled.' You gain experience!! You say, 'How what beast fights?' Treanik Ireblade says 'Da only way to learn is to fight. It called Praklion of the Cauldron or sometin. Me hear it live here very long time, but rarely come out. It feed at weird times. Course, dat when it most mad. McArik found it traveling through deep craggy lands. Dat is how he decided it was good beast to test his ability to beat a baddy dat had some [sense of strategy]. It even took him long time to defeat it.' You say, 'What sense of strategy?' Treanik Ireblade says 'It do have sense of stragegy. It a creature dat has got smartz wit da magic too. Da way it mixes its abilities is good stuffs. You gots to try to catch it when it eats. It usually comes out when it dark out. And when you kill it, can you get my axe back? Me lost it to dat beast. Plus me needs proof you killed it so me can give you sumtin to give to McArik.' You must find and kill Praklion of the Cauldron. Loot Treanik's Tarnished Axe and give it to Treanik Ireblade. Treanik Ireblade says 'My axe! Me so happy! You are big force to be rekoned with, ______. Me wasn't sure... but now, look at you, like spiroc fluffing feathers. McArik be so pleased! Take dis amulet me made. I know not much, but me swore to McArik that anyone who passes dis test would get a trinket from me.' You gain experience!! You receive A Bone Trinket. Go back to Keras. You say, 'Hail, Keras McArik' Keras McArik says 'Seems ye need to hand over some goods to me still. How about ye give me the Medal of Strategy and the trinket me friend gave ye?' Give him the items. Keras McArik says 'Ye are well on the way, me friend. I knew the moment I saw ye that ye were going to get through this. I'm just not convinced that yer as powerful as even ye may think. So, are ye [ready] for the next trial ye must face?' You gain experience!! You receive the Medal of Fervid Rage. Trial of Fervid Rage You say, 'I am ready.' Keras McArik says 'Eager one, aren't ye? Good to see, but do not underestimate how volatile our rage is. In me youth, it snuck up on me and in a blind rage, I had slain me sparring partner. It was then that I knew I was different and shouldn't keep close friends until I'ad my rage under control. There are some, though, that will [never control the rage].' You say, 'Never control the rage?' Keras McArik says 'Well, you see, the fire that drives the rage through us and into our muscles and minds can burn out of control in come creatures. I have encountered several in my travels, aye. They are merciless and blind to the rage, which makes 'em poor at strategy, but deadly in combat. Ye will have to [face one] of 'em so that ye may learn how dangerous ye can truly become if ye do not complete these trials and master the rage. I do 'ope ye appreciate this lesson.' You say, 'Face one?' Keras McArik says 'This creature is unlike any you have seen wandering the lands. this beast is fearsome and ethereal. It strikes out with its rage without thought or care. Ye must learn to recognize this type of beast if ye are to learn how to master it and yer own abilities. It will try to disguise itself so ye don't recognize the fury it holds within it -- it has an [enraged essence] within it and I want ye to bring it to me. Remember, ______, do not be fooled and always be aware.' You say, 'Enraged essence?' Keras McArik says 'I will give ye no more hints. Ye must seek this creature out alone. Look far and use your mind and brawn to beat it. Yer noggin will give ye an advantage o'er this un.' The creature he is referring to is Ireblind Imp, found in the Plane of Fear. Kill A Scareling (/cons scowling) until Enraged Imp (/cons indifferent) spawns. Kill Enraged Imp to spawn Ireblind Imp (/cons scowling, has near-zonewide aggro and nasty AE mez). Kill Ireblind Imp and loot Burning Essence of Rage. Head back to Keras and give him the Medal of Fervid Rage and Burning Essence of Rage. Keras McArik says, 'I am indeed impressed by yer control and ability to best such a horrific beast, my friend. Ye are certainly well on yer way to mastering yer rage and taking advantage of the abilities ye were born with. Here is your Medal of Hunting. Ye are nearly there -- nearly complete with yer trials, but there are a few more things ye [must do] for me.' You gain experience!! Trial of Hunting You say, 'What must I do?' Keras McArik says, 'For my mirage to remain part of my trials, I need some very specific reagents. There is a sickly gorilla that carries a rotting organ which I am in need of. Also, I need a paw of a very special and dangerous kobold. Lastly, bring me the poison sac of a dangerous spider. A potion that allows us to create a gate from one place to another is also required. If ye believe ye can do this for me, tell me so, and I will give ye a bag to hold them in. When ye have all of the ingredients, combine them in the bag I've given ye, and bring it back to me. Good luck in your hunt!' You receive McArik Reagent Satchel. You say, 'Hail, Keras McArik' Keras McArik says 'Hello again, ______. If you needed yer memory refreshed, I'll tell ye what I need for ye to move on with your trials. Ye need to gather a decaying liver from a sickly gorilla, the paw of a fierce kobold, and a poison sac from a very rigid spider.' The first item is Decaying Liver from Disease-Ridden Gorilla in Emerald Jungle. The placeholder is A Tottering Ape. It seems to spawn near -1525, -90, and will wander from there. It is immune to snare/root/slow and is pure melee. The second item is Gnashing Kobold Paw from Gnashing Kobold in Stonebrunt Mountains. The placeholder is A Kobold. It appears to be a static spawn. It is immune to snare/root/slow and is pure melee. The third item is Scent Gland from Reeking Skunk in Toxxulia Forest (not a spider as indicated). Combine the three items and a Philter of Major Translocation (shaman made) in the bag to craft Bag of Image Essence Dust. Hand this to Keras McArik along with your medal. Keras McArik says, 'Wonderful. Ye have earned yer Medal of Mastery, but ye are not done yet. There is one final test ye must complete before I can recognize ye as a true berserker. Ye must prove that in the face of great adversity, ye can keep yer wits about ye. This final test, naturally, is the most difficult, but I would not present this [next challenge] to ye if I thought ye could not finish yer journey.' You gain experience!! Trial of Mastery You say, 'What next challenge?' Keras McArik says 'For this encounter, ye must be prepared for the unexpected and, in the face of chaos, be able to focus on the task at hand. Yer stamina will also be tested. When I first encountered this wicked trap in me travels, even I had to attempt it a couple of times. However, I do have faith in ye. With my advance warning, ye shouldn't be caught off guard. This challenge will also prove how loyal and skilled yer own friends are. One thing is for certain, ye can't complete this [next test] alone.' You say, 'What next test?' Keras McArik says, 'Make your way to the woods in Kunark. Use the hunting skills ye have gained to find a most unusual and war-hungry creature. It has a very unique magic in its battle repertoire that will definitely test yer mettle. Off with ye, then. I do hope I see ye again...I've become quite fond of ye. I recently sent another like ye to do this trial and I haven't heard from him...' The woods he speaks of are the Warsliks Woods. The berserker recently sent is the Lurking Hopeful, who is a female troll found at +175, +630 just north of where the river splits. She spawns at approximately 11 PM game time and despawns at 7 AM. You say, 'Hail, Lurking Hopeful' Lurking Hopeful says 'Ah, me also got one of dose medal tings. Me guess you here for da same reason me is -- to finish da final berserker trial. Me been waiting for someone to come by here. Me need to figure out how to do dis challenge. Me tried once and didn't have a chance. Me ran. Dat goblin is mad. Hey, if you give me 1000 platinum, me save you some time and show you where da crazy goblin is. Me hate to ask for money, but me needs to hire help for dis.' Give her 1000 platinum pieces. Lurking Hopeful says 'Good timing. Me can hear him giggling. Go down to da stream's end where it opens into a big river between da cliffs. Crazy goblin is usually in dat area stirring up troubles. Go tell him dat you are a berserker and be ready. He go nuts. Good lucks. Me go find help.' She despawns. Go north along the river to where it widens into a gorge, and you will see a large goblin standing on the shore. He /cons blue and scowling to level 65, but will not attack. Raving Goblinmaster shouts, 'Yes, I see you, you wander in the trees. If you cross me, I will bring you to your knees.' You can hail him but he will not respond other than to turn toward you. This is the time when you should buff your groups and make sure you have some form of levitation on. You say, 'I am a berserker and I am ready.' Raving Goblinmaster says 'Why you come here is a mystery to me. If you are brave, chase me as I flee. Watch to the front and behind. To your right and left do not be blind!' He begins running down the shore. Once he gets to approximately +1500, 0, he will stop and five of "a frantic goblin" will spawn. There are three waves of these goblins, and you have one minute per wave to kill them all. They are highly magic resistant, so bring melee help. Once the first wave is down, move further north along the shore until the next wave spawns: dispatch it. Once you have killed the first three waves, a wave of three larger goblins called "Ferocious Goblin" will spawn. You have one minute to kill all three. All of the goblins up until this point are green and can be assassinated by rogues or killed with headshot by rangers. Once this wave is down, move further along the shore and hug the left-hand wall until you come to the Raving Goblinmaster. When you ready, hail him and he will attack. Raving Goblinmaster says 'Yes, indeed. This has been a surprise. You are better than most and more wise. However, you are not yet complete. Be prepared to try to knock me off my feet!' Once he's dead, loot A Maniac's Garbled Tome and return to Keras. Give him the Medal of Mastery and the tome. Keras McArik bows and holds your hand in his own. 'I am so impressed and proud of ye, ______. This had been a long journey, hasn't it? That said, this will be the most important adventure of yer life, for now you are a true berserker and a master of all of yer skills. As I promised, the completion of these trials would not only bring ye the honor of being recognized as a true berserker, but also a weapon only a true berserker can wield -- one that I fashioned myself. Use this weapon in yer travels and may it serve ye well in battle. Be well, ______ -- ______ the Berserker.' You gain experience!! Last edited by Thraxus : 08-29-2006 at 06:42 PM. |
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#3
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I updated and revamped this version of the 1.0 epic checklist/walkthrough with additional information for each encounter from Lilbraen's post (thanks!), as well as pictures to act as visual queues, which I'm hoping will make the walkthrough a bit more interesting to look at.
I've been working on getting my epic, and this information has helped me very much, I hope it helps any other berserkers working on their 1.0 as well. |
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#4
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I just tried to get the 1.0 for Wart. I tried earlier in the day with just myself and a 75 bst boxing. I was to slow killing I guess and he said I failed. A few hours later I got back on and got a group together. I paid the Lurking Hopeful and hailed the Goblin. He then ran off to first wave point. At which point no wave of little goblins spawned. After a few seconds he said I failed again and disappeared. After a few minutes that wave actually did spawn but no big goblin and he wasn't at any other spawn point during this time or after. Waited a whole EQ day for the hopeful to respond to try again. However the hopeful didn't respawn that night. Has anyone had this problem before or know what may be wrong?
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#5
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Timing on the lurking hopeful is kinda weird. If you don't get him on your first run, go do something else for an hour or two of RL time and come back.
You need to wait a full EQ day for him to respawn, plus you have to be there at the right time of the EQ day when he spawns. BTW when you do him, bring plenty of melee DPS. When I did mine like 6 months ago, I had a 70 wizzie with me who had real trouble landing nukes on the mobs. Unless malod, some of them are very magic resistant. Fortunately I had lots of melee DPS so was no biggie. |
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#6
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I'm working on my 1.0 now, and Praklion didn't spawn until 11pm game time. Saw a couple of posts on alla's. Also found out he's easily solo'd by a level 75 shaman, and that he's flagged as immune to slow.
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#7
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The Lurking Hopeful spawns at 11PM game time and is a 2 game day respawn.
A known issue with the last event for the 1.0 which I haven't seen posted anywhere yet is that on the 3rd wave there may be mobs that spawn in the wall causing a failure make sure you kill all 5 . If one does spawn in the wall have a ranger target it and pull it out. GM's know about it any don't have a solution as of yet. Some of the dialogue has changed, but nothing major. The berserker image does not drop the axe now you get that when you talk to the NPC outside the event. |
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#8
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can you pop a merc in "Medal of Mirage" the second trial? or has that been tried yet?
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#9
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Yes, you can (mine followed me into it, anyway). Unnecessary, in any event.
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#10
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So you don't need a merc for this event? I thought you had to fight a mob?
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#11
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Quote:
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#12
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alright sweet thanks, I was just wondering because some cry havoc instances would let you take mercs, while others wouldn't, and since I haven't started my epic yet I was trying to find as much information about it as I could before I started it up.
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