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  #181  
Old 01-29-2010, 09:33 PM
kachoppychop kachoppychop is offline
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Definitely, if everyone is fighting for the top spot, you all win well hopefully you win. If not, try to suck less.

There is never an excuse for slacking. My guild isnt top end but for a non required attendance guild we do pretty dang well. We also do a lot of trash talking
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  #182  
Old 01-31-2010, 05:54 PM
Jefe Jefe is offline
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Default Help me feel the burn please

I am an 85 zerker on Maelin and am relatively new to the class. I followed the outline at the beginning of this thread and it has helped immensely. I was wondering if anyone would be able to update it and replace any older discs/AA's with the newer ones if applicable. The burn hotkeys were incredibly helpful because I am somewhat physically limited and they really make things easier. If someone would be generous enough to replace any of the older hotkeys mentioned in this thread with newer ones I would be very grateful.
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  #183  
Old 01-31-2010, 08:16 PM
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tonzofo tonzofo is offline
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Quote:
Originally Posted by Jefe View Post
I am an 85 zerker on Maelin and am relatively new to the class. I followed the outline at the beginning of this thread and it has helped immensely. I was wondering if anyone would be able to update it and replace any older discs/AA's with the newer ones if applicable. The burn hotkeys were incredibly helpful because I am somewhat physically limited and they really make things easier. If someone would be generous enough to replace any of the older hotkeys mentioned in this thread with newer ones I would be very grateful.
The burn order is the same currently, so no changes really gonna be made there.


Updating some of it currently but its not major changes (like I made some cosmetic changes and rearranged around the AA rec stuff a little)
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  #184  
Old 01-31-2010, 09:40 PM
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tonzofo tonzofo is offline
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Oh who knows how the hell the skill damage + mods stack?

was going to add that in my stacking section but I wasn't sure if it was just slot issues or general stacking rules that causes some of the stacking problems.
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  #185  
Old 02-02-2010, 08:28 AM
Kazyavka2 Kazyavka2 is offline
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hellow all )
sorry my english

i am on way for controled turn on Combat Frenzy

sure it abandon feedback, cascading feedback

and use MAGE rod

i have question:
any mannastone tipe items in game enabled?
for fast EAT self heals for controled turn on Combat Frenzy?

any ideas?

Best regards
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  #186  
Old 02-02-2010, 08:49 AM
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tonzofo tonzofo is offline
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Quote:
Originally Posted by Kazyavka2 View Post
hellow all )
sorry my english

i am on way for controled turn on Combat Frenzy

sure it abandon feedback, cascading feedback

and use MAGE rod

i have question:
any mannastone tipe items in game enabled?
for fast EAT self heals for controled turn on Combat Frenzy?

any ideas?

Best regards
I don't think we have any mana stone abilities that we can really use just to control burn our hp down.
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  #187  
Old 02-02-2010, 09:24 AM
Siward Siward is offline
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Obvious "fix" is just remove the HP check to use combat frenzy. It's an outdated mechanism and is quite ridiculous in today's EQ.

Desperation also needs to go with the abundance of overhaste clicks, or make it passive and add a crit damage modifier under a certain health.
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  #188  
Old 02-02-2010, 11:48 AM
Tnarilber Tnarilber is offline
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Quote:
Originally Posted by Siward View Post
Obvious "fix" is just remove the HP check to use combat frenzy. It's an outdated mechanism and is quite ridiculous in today's EQ.

Desperation also needs to go with the abundance of overhaste clicks, or make it passive and add a crit damage modifier under a certain health.
Desperation is a useless AA in end game with the AEs and rampage damage we cant take the chance to stay that low and stil stay alive. It has always been a fluff AA that 99% of the time you would never be able to take full advantage of.
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  #189  
Old 02-02-2010, 05:22 PM
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tonzofo tonzofo is offline
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Quote:
Originally Posted by Tnarilber View Post
Desperation is a useless AA in end game with the AEs and rampage damage we cant take the chance to stay that low and stil stay alive. It has always been a fluff AA that 99% of the time you would never be able to take full advantage of.
If you chain solo in RSS or Thalassius its not bad since I can hovar around 30-50% hp pretty easy.
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  #190  
Old 02-02-2010, 06:38 PM
Tnarilber Tnarilber is offline
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Quote:
Originally Posted by tonzofo View Post
If you chain solo in RSS or Thalassius its not bad since I can hovar around 30-50% hp pretty easy.
Tonzofo I love how you see the glass half full most of the time I said to end game players this disc is useless and i even mentioned AEs/rampage damage so by that I was implying in RAIDS this disc is useless because you cannot stay in that health range for long without dieing.
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  #191  
Old 02-03-2010, 01:05 AM
Kazyavka2 Kazyavka2 is offline
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Combat Frenzy

test it sometimes

90% times i can pop it after
volley and vat self

i am happy now))
not need clicky mannastone and mage rod
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  #192  
Old 02-15-2010, 09:39 PM
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Update-

Added a more descriptive burn break down that explains my rational behind the stacking I've got listed in my burns to better help people understand why these should be used together (instead of looking at teh individual listings of the abilities and understanding it that way).

Did this during raids so I'll polish it up more later tonight.
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  #193  
Old 02-16-2010, 12:58 AM
Reddhawk Reddhawk is offline
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One thing I do is use Vengeful Flurry as a filler disc, when I'm waiting between Epic clicks, if the resident Beastlord or Ranger does group Guardian/Bestial Alignment (26 and 30% damage mods) i'll pop vengeful to take advantage. Also, if you have no Ranger or Beastlord and you have 7th vet, swap Vehement Rage in tendem with Vengeful Flurry.
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  #194  
Old 02-16-2010, 05:43 AM
Kazyavka2 Kazyavka2 is offline
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hello all
i am have problem after last patch
when burn and use Juggernaut Surge
have it droped befor it expired


i dont know what cause it drop.
but never drop befor last patch
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  #195  
Old 02-16-2010, 08:10 AM
Surefire Surefire is offline
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Quote:
Originally Posted by Kazyavka2 View Post
hello all
i am have problem after last patch
when burn and use Juggernaut Surge
have it droped befor it expired


i dont know what cause it drop.
but never drop befor last patch
You've got a bard in the group. One of his songs is "curing" your Juggernaut Surge. It has a detrimental side effect, the snare, that is vulnerable to cures.
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  #196  
Old 02-16-2010, 11:53 AM
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tonzofo tonzofo is offline
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Quote:
Originally Posted by Reddhawk View Post
One thing I do is use Vengeful Flurry as a filler disc, when I'm waiting between Epic clicks, if the resident Beastlord or Ranger does group Guardian/Bestial Alignment (26 and 30% damage mods) i'll pop vengeful to take advantage. Also, if you have no Ranger or Beastlord and you have 7th vet, swap Vehement Rage in tendem with Vengeful Flurry.
Ya thats a solid thing to do I do that also when we get multiple shm epic clicks.
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  #197  
Old 02-16-2010, 01:41 PM
vraintex vraintex is offline
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Quote:
Originally Posted by tonzofo View Post
Ya thats a solid thing to do I do that also when we get multiple shm epic clicks.
Really? interesting.. If I get 2 shm epic clicks I will do main burn on one, SS/RA/CR/jugg/epic and then cleaving anger with blinding. When second shammy epic hits I do berserking+vengeful with epic.

Is there a bigger gain on using cleaving anger with shaman epic instead of berserking/vengeful?
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  #198  
Old 02-16-2010, 02:09 PM
Bugamuk Bugamuk is offline
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Really.. you get 2 shmmy in group. You guys recruiting zerkers? =p
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  #199  
Old 02-16-2010, 05:30 PM
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tonzofo tonzofo is offline
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Quote:
Originally Posted by vraintex View Post
Really? interesting.. If I get 2 shm epic clicks I will do main burn on one, SS/RA/CR/jugg/epic and then cleaving anger with blinding. When second shammy epic hits I do berserking+vengeful with epic.

Is there a bigger gain on using cleaving anger with shaman epic instead of berserking/vengeful?
Our fights generally last longer then 4.5 min, so if its gonna get 2 clicks in I hit BK then CA during the 2nd shm click.

Also, its not 2 shm per group its the fact that the reuse on the shm epic is 3min so if they hit it at the start of a fight you can squeeze 2 clicks in a 4min or so fight.

But yea it depends on the fight for the burn I talk about that in the post, this is generally to show the overall stacking issues that you will come across while discing and avoiding them.

Timing and such is critical also, but I can't exactly tell people accurately when to time things since every guild is at least a little bit different for how they do events, how the groups are set up and how those people in those group click their abilities you just gotta watch for it and time whatever with whatever you need to.
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  #200  
Old 02-17-2010, 10:51 AM
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Swampfunk Swampfunk is offline
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man tonz has learned how to explain things better.

WTG Tonz, You have gotten better at English (5)
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